@startuml
sprite $area_chart [48x48/16] {
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!define FA_AREA_CHART(_alias) ENTITY(rectangle,black,area_chart,_alias,FA AREA_CHART)
!define FA_AREA_CHART(_alias, _label) ENTITY(rectangle,black,area_chart,_label, _alias,FA AREA_CHART)
!define FA_AREA_CHART(_alias, _label, _shape) ENTITY(_shape,black,area_chart,_label, _alias,FA AREA_CHART)
!define FA_AREA_CHART(_alias, _label, _shape, _color) ENTITY(_shape,_color,area_chart,_label, _alias,FA AREA_CHART)
skinparam folderBackgroundColor<<FA AREA_CHART>> White
@enduml